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- Path: interramp.com!usenet
- From: cc003064@interramp.com (Carl Anderson)
- Newsgroups: comp.lang.c++,comp.sys.hp.hpux
- Subject: Re: Problem on using STL
- Date: 9 Feb 1996 05:03:25 GMT
- Organization: PSI Public Usenet Link
- Message-ID: <4fekit$t58@usenet4.interramp.com>
- References: <4f8fik$8p@upsnews.ups.com> <3119E874.7FFC@pal.uu.se>
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- In article <3119E874.7FFC@pal.uu.se>, enrico.savazzi@pal.uu.se says...
- >I am getting all sorts of compiler warnings and errors while trying to
- >use STL with Microsoft Visual C++ 4.0. I am using the version of STL that
- >comes with VC++, and I have edited the STL source as suggested by
- >Microsoft. I am new to VC++ 4.0 (but a veteran of VC++ and Microsoft C
- >since 1.0). Perhaps someone has a suggestion?
-
- I gave up after two hours. Let me know if you get it to work.
-
- The STL support Visual C++ 4.0 offers seems half-hearted. I gave up on the
- out-of-the-CD solution and ordered the well-document STL<Toolkit> from
- ObjectSpace, which basically works, since it tries to account for deficiencies
- in many compilers. (Rogue Wave also has an implementation that I'm going to
- check out when their Tools.h++ 7.0 comes out. Also, I look to companies like
- MicroQuill (SmartHeap's vendor) to come out with a product, since good
- allocators will make substantial performance improvements, as far as I can
- tell.) I still had to disable warnings for >256 character names. When using
- the map<> templates THE DEBUGGER ITSELF WILL CRASH when it tries to examine
- the variable. I haven't figured out a work-around yet. (I keep plugging away,
- because, among other things, it's fun, which I believe was one of the design
- goals of C++ to begin with.
-
-